As a developer, you’ve probably had to deal with large files and the horrors of storing and transmitting them. That’s […]
Category: Graphics Programming
The Evolution of DirectX: What’s Missing in DirectX 11 Compared to 9?
DirectX, a set of application programming interfaces (APIs) developed by Microsoft, has been a cornerstone of game development and graphics […]
Unlocking the Power of Printing: What May I Do Other Than Printing a Message to Display This Concept?
When it comes to learning programming, one of the most fundamental concepts is printing output to the screen. Whether it’s […]
Lighting doesn't work in Unity with built-in URP: Unraveling the Mystery
Are you tired of struggling with lighting in Unity using the built-in Universal Render Pipeline (URP)? You’re not alone! Many […]